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Machine history · Allied Leisure Industries · 1972

Sea Hunt Pinball

Sea Hunt is a 1972 single-player electro-mechanical pinball machine from Allied Leisure Industries. Released as the first game in the company's Shakerball series, it places a movable playfield in an upright cabinet and lets the player shift the playfield using two linked handles.

Allied Leisure Industries · 1972 · Original production game

Sea Hunt: machine facts

Released
May 1972
Type
Electro-mechanical
Players
1
Display
Score reels
Series
Shakerball
Cabinet height
70 inches
Playfield movement
Up to 3/8 inch forward or backward
Ball setting
3 or 5 balls
Versions
Free-play, add-a-ball and amusement-only

Design and play

Sea Hunt combines conventional pinball elements—including bumpers, rollovers, outlanes and two elongated flippers—with an unusual player-controlled playfield. Pushing or pulling either of the linked front handles shifts the playfield forward or backward by as much as three-eighths of an inch, allowing the player to influence the path of the rolling ball.

Buttons mounted on top of the handles operate the flippers. Contemporary coverage described a bullseye feature and 27 scoring opportunities. The machine uses an upright cabinet standing 70 inches high and was designed to occupy less floor depth than a traditional pinball cabinet.

Commercial release

Allied Leisure released Sea Hunt in May 1972 as the first entry in its Shakerball line and shipped machines to distributors across the United States. Distribution to foreign markets through Mondial was also announced.

Operators could configure the game for three-ball or five-ball play and choose among 10-cent play, two plays for 25 cents or three plays for 25 cents. Allied offered free-play, add-a-ball and amusement-only versions.

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