Machine history · Allied Leisure Industries · 1972
Sea Hunt Pinball
Sea Hunt is a 1972 single-player electro-mechanical pinball machine from Allied Leisure Industries. Released as the first game in the company's Shakerball series, it places a movable playfield in an upright cabinet and lets the player shift the playfield using two linked handles.
Sea Hunt: machine facts
- Released
- May 1972
- Type
- Electro-mechanical
- Players
- 1
- Display
- Score reels
- Series
- Shakerball
- Cabinet height
- 70 inches
- Playfield movement
- Up to 3/8 inch forward or backward
- Ball setting
- 3 or 5 balls
- Versions
- Free-play, add-a-ball and amusement-only
Design and play
Sea Hunt combines conventional pinball elements—including bumpers, rollovers, outlanes and two elongated flippers—with an unusual player-controlled playfield. Pushing or pulling either of the linked front handles shifts the playfield forward or backward by as much as three-eighths of an inch, allowing the player to influence the path of the rolling ball.
Buttons mounted on top of the handles operate the flippers. Contemporary coverage described a bullseye feature and 27 scoring opportunities. The machine uses an upright cabinet standing 70 inches high and was designed to occupy less floor depth than a traditional pinball cabinet.
Commercial release
Allied Leisure released Sea Hunt in May 1972 as the first entry in its Shakerball line and shipped machines to distributors across the United States. Distribution to foreign markets through Mondial was also announced.
Operators could configure the game for three-ball or five-ball play and choose among 10-cent play, two plays for 25 cents or three plays for 25 cents. Allied offered free-play, add-a-ball and amusement-only versions.