Rules overview
Alien most commonly refers to:Extraterrestrial life, or alien life which does not originate from Earth Extraterrestrial intelligence, hypothetical advanced alien life Alien (law), a person in a country who is not a national of that country
- 1Learn the layout
- 2Start the objectives
- 3Build scoring modes
- 4Reach the wizard layer
Rules and progression
Heighway Pinball / Pinball Brothers · Alien
Game Information
This rules section covers game information and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
Rules Overview
This rules section covers rules overview and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
Layout
This rules section covers layout and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
Skill Shots
This rules section covers skill shots and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
Missions
This rules section covers missions and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
Multiball Modes
This rules section covers multiball modes and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
Hypersleep Multiball
This rules section covers hypersleep multiball and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
Sentry Guns Multiball
This rules section covers sentry guns multiball and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
Ambush Multiball
This rules section covers ambush multiball and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
Save Newt Multiball
This rules section covers save newt multiball and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
Weapons
This rules section covers weapons and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
MU/TH/UR Mystery
This rules section covers mu/th/ur mystery and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
2x Scoring
This rules section covers 2x scoring and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
Recharge Target
This rules section covers recharge target and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
Combos
This rules section covers combos and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
Bumper Scoring
This rules section covers bumper scoring and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
Rescue
This rules section covers rescue and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
Revive (Left Outlane Ball Save)
This rules section covers revive (left outlane ball save) and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
Extra Balls
This rules section covers extra balls and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
End-of-Ball Bonus
This rules section covers end-of-ball bonus and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
Wizard Modes
This rules section covers wizard modes and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
Self-Destruct (“Alien” Wizard Mode)
This rules section covers self-destruct (“alien” wizard mode) and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
Loader Battle (“Aliens” Wizard Mode)
This rules section covers loader battle (“aliens” wizard mode) and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
All-Out War (Final Wizard Mode)
This rules section covers all-out war (final wizard mode) and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
DROP or SHIP letters
This rules section covers drop or ship letters and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
Weapon
This rules section covers weapon and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
2 Xenomorph hits
This rules section covers 2 xenomorph hits and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
end-of-ball bonus
This rules section covers end-of-ball bonus and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
special
This rules section covers special and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
wizard modes
This rules section covers wizard modes and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
eggs
This rules section covers eggs and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
Self-Destruct
This rules section covers self-destruct and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
Loader Battle
This rules section covers loader battle and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
final wizard mode
This rules section covers final wizard mode and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
missions
This rules section covers missions and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
Revive
This rules section covers revive and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
shotgun
This rules section covers shotgun and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
Xenomorph lifecycles
This rules section covers xenomorph lifecycles and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
skill shot
This rules section covers skill shot and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
mission
This rules section covers mission and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
extra ball
This rules section covers extra ball and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.
Heighway Pinball / Pinball Brothers · Alien
bonus multiplier
This rules section covers bonus multiplier and its place in Alien’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.