New pinball releases are here:

I am in the process of moving to a new, larger building! During this time it is hard for me to fulfill orders. I will need to broker them to other vendors. Please continue to contact me as I can help locate the machine you are looking for. Thank you!

RocketFast Shipping to most US states! & Local delivery within 250 miles  Headsetphone support

Pinball Rules · Stern Pinball

The Uncanny X-Men

An Evolution Pinball rules guide for The Uncanny X-Men, organized around the machine’s objectives, progression, scoring systems, and documented rules topics.

ManufacturerStern Pinball
Rules family66 researched topics
Primary focusRules organization
Evolution pageMachine-specific guide

Rules overview

The Uncanny X-Men™ pinball machine brings the legendary Marvel mutant team to life with fast gameplay, striking comic-book visuals, and a layout built for high-energy shotmaking. Designed by Stern Pinball, this title blends iconic characters, narrative-driven missions, and dynamic mechanical features to create an immersive experience for both collectors and fans of the franchise. The Uncanny X-Men Features, Editions, and Gameplay The detailed machine information below retains the verified edition, gameplay, ownership, and specification guidance prepared for this title.

How to read this page. Start with the overview, use the progression map to understand the game’s shape, then jump through the rules index to the topic you need at the machine.
  • 1Learn the layout
  • 2Start the objectives
  • 3Build scoring modes
  • 4Reach the wizard layer

Rules and progression

Game Information

This rules section covers game information and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

Rules Overview

This rules section covers rules overview and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

Layout

This rules section covers layout and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

Modes of Play

This rules section covers modes of play and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

Skill Shots

This rules section covers skill shots and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

Missions

This rules section covers missions and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

The Future: Sentinel Mode

This rules section covers the future: sentinel mode and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

The Future: Escape Nimrod Mode

This rules section covers the future: escape nimrod mode and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

Non-Mission Perks

This rules section covers non-mission perks and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

Multiballs

This rules section covers multiballs and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

Sentinel Multiball

This rules section covers sentinel multiball and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

Save the City Multiball

This rules section covers save the city multiball and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

To Me, My X-Men Multiball

This rules section covers to me, my x-men multiball and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

Berserker Multiball

This rules section covers berserker multiball and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

Danger Room

This rules section covers danger room and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

Bishop

This rules section covers bishop and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

Kitty Pryde

This rules section covers kitty pryde and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

Combos & Sentinel Attacks

This rules section covers combos & sentinel attacks and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

Beast’s Lab

This rules section covers beast’s lab and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

Gambit

This rules section covers gambit and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

Fastball Special

This rules section covers fastball special and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

X-Mansion Ball Save

This rules section covers x-mansion ball save and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

Extra Balls

This rules section covers extra balls and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

End-of-Ball Bonus

This rules section covers end-of-ball bonus and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

Wizard Modes

This rules section covers wizard modes and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

Save Senator Kelly (Mini-Wizard Mode)

This rules section covers save senator kelly (mini-wizard mode) and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

Master Mold (Placeholder)

This rules section covers master mold (placeholder) and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

bonus X

This rules section covers bonus x and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

To Me, My X-Men

This rules section covers to me, my x-men and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

the Future

This rules section covers the future and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

multiball

This rules section covers multiball and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

danger room

This rules section covers danger room and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

Extra ball

This rules section covers extra ball and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

berzerker multiball

This rules section covers berzerker multiball and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

easy mission

This rules section covers easy mission and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

Rescue the Innocent

This rules section covers rescue the innocent and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

Smuggled Cargo

This rules section covers smuggled cargo and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

Gambit bumper

This rules section covers gambit bumper and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

Stopping a Juggernaut

This rules section covers stopping a juggernaut and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

Bitter Rivalry

This rules section covers bitter rivalry and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

challenging mission

This rules section covers challenging mission and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

multiball mode

This rules section covers multiball mode and its place in The Uncanny X-Men’s progression. Use the machine’s playfield cues and verified software notes to connect this section to the larger game plan.

Get New Title Drops & Restock Alerts

Be first in line when hot games hit production.